Saturday, January 21, 2017

Building Value Hierarchy

Building Value Hierarchy, % win

Buildings will have different percentage values, based on the number of building that have been built in a particular empire.  However, some buildings are worth more than others and taking out higher value buildings gets you closer to a 50% win.  The buildings below are listed from most valuable to least valuable. 


  • Keep - 1 star win if destroyed completely

  • Storage buildings (Storehouses, Silos and Lumberyards)

  • Production buildings (Quarries, Farms and Mills)
  • Research buildings (Universities, Cathedrals and Embassy)

  • Military Buildings (Archery, Barracks, Stable, Siege Workshop, Hall of Heroes, and special troops building)

  • Guardhouse

  • Fortifications (Towers, Trebuchets, Catapults)

  • Watch Signal


*Army Camps are not attackable.  They have no value and should be kept outside the walls and as close to the edge as possible, because they do leave a footprint.  Alerting the attacking force of a safe zone to spawn.


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